Stylized Wall

I created this stylized wall as a training exercise. The low-poly model was made in Autodesk Maya, while the high-poly version was sculpted in ZBrush. Texturing, baking, and rendering were done in Substance Painter. Through this tutorial, I learned an awesome approach to creating stylized assets in the Blizzard (Overwatch/Heroes of the Storm) art style.

Date
March 17, 2025