Stylized huntress

High poly sculpt with optional weapon.
(Render passes from ZBrush combined in Photoshop)

High poly sculpt with optional weapon.
(Render passes from ZBrush combined in Photoshop)

High poly sculpt.

Polycount

Polycount

optional weapon

High poly face

High poly face

Stylized huntress is a personal project. I design my own female stylized character in ZBrush using some techniques I learned from Nikolay Naydenov. I’ve done the retopology and the uv mapping in Autodesk Maya. The texturing is done in Substance Painter.

Date
June 25, 2021