Environment

Strange water home 3D View

Strange water home

Strange water home

Rusty Leopard 2 tank 3D View

Rusty Leopard 2 tank

Rusty Leopard 2 tank

stylized wall 3D View

stylized wall

stylized wall

Mountain

Mountain

Strange water home

Strange water home

Strange water home

Strange water home

Strange water home

Strange water home

Strange water home

Strange water home

Strange water home

Strange water home

Strange water home UV's

Strange water home UV's

Rusty Leopard 2 tank

Rusty Leopard 2 tank

Rusty Leopard 2 tank

Rusty Leopard 2 tank

stylized wall

stylized wall

stylized wall

stylized wall

stylized wall UV's

stylized wall UV's

Mountain

Mountain

Mountain

Mountain

Strange Water Home
Concept: Stephan's Sketchbook: Strange Water Home
I have created the Low-Poly object in Maya. The High Poly details are created in Zbrush. The texture, the baking (of the high poly mesh on the low poly model) and the render are made in Substance Painter. I create the whole project for training purposes.

Rusty Leopard 2 tank
I have created the Low-Poly rusty tank (Leopard 2 (german tank)) in Maya. The High Poly details are created in Zbrush. After that i retopo it in Maya. The texture, the baking (of the high poly mesh on the low poly model) and the render are made in Substance Painter. I create the whole project for training purposes.

stylized wall
original 3D by 3dEx
I created the stylized wall for training purposes. The low poly model is created in Autodesk Maya, the high poly one in Zbrush. It is textured, combined and rendered in Substance Painter. The tutorial showed me an awsome way for creating a stylized asset in Blizzard (Overwatch/Heroes of the storm) style.

Mountain
The mountain project was one of my first Cinema 4D projects. The goal was to create an realistic looking mountain with a realistic looking light setup. All materials are created in cinema 4D as well.

Date
February 9, 2021